Thought I’d just drop this in. It’s an image that I did for an up and coming Q&A for 3DWorld in which I change lovely clean silver into a tarnished nightmare.
It was all generated in Maya and was rendered using Mental Ray, all posting done inside Photoshop.
Also, here is a small movie from the lead QNA for magazine 112 of 3DWorld. It’s a how to on making a sinple flocking system using Maya’s patricle systems. Hope you like it.