So much for top secret…

Just doing a search on the web, to see if anything had come out about the job I working on…

…talk about me being out of touch.

http://feeds.bbc.co.uk/pressoffice/pressreleases/stories/2009/08_august/21/animation.shtml

This came out on the 8th of August! Well, roast my chestnuts! It means I can talk about it, which is great, but I can’t show anything or really explain much at all. Not to worry, at least I can talk about what’s going on a little bit within the bounds of an NDA, of course.

Anyway, here’s the deal. I am working at Hullabaloo studios as a VFX guy and compositor on CBBC’s commission of “Muddle Earth” based loosely upon the story created by Paul Stewart and Chris Liddell. And it’s a blast. The team of animators, both remote and in the studios office, are producing some amazing animation, the backgrounds are stunning and very painted in their feel and I am having a wonderful time putting the two together. I have no intention of giving anything away, but the dialogue is tight, the vocal talents are well up there – there were some re-recordings today, in fact – and the gags are really well performed. In all honesty, I know this sounds like a love-in, but in the words of Confucius:

“If you love what you do, you’ll never work another day in your life. ”

As and when I can tell you stuff, I’ll put it up. For now I’ll just say that After Effects CS4, a 64 bit PC with more processing power than I’ve ever seen in one box and an Wacom Intuos 4 are my weapons at the mo. Oh, and Maya 2010. Not gotten round to even looking at TOXIC, sorry, Maya Composite, and if this goes the way it seems, It’ll be a while until I do.

Speak to you soon

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Been a while…

Sorry for the time I’ve not been posting.

Work has been quite a rollercoaster, the highs and lows of advertising taking its toll initially and now springing back to heights unseen for a while.

Anyway, I have put the 3DWorld tutorials for magazine 111 – 117 up on my website.  These are:

111 – How can I make an occlusion textureUV map in Maya?

112 – Is there a simple flocking procedure in Maya?

113 – How do I create is a material with the look of tarnished silver?

114 – Is there a way to stop Paint Effects flickering during camera moves?

115 – How do I create a tooth brushing action in Maya?

116 – How do I simulate a magnet, like balls rolling to a common point?

117 – How do I grow Maya’s Hair system?

I hope they are of some interest.  If there is anything that you would like to see on the website, or even have a question asked, please ask me.

Thanks for reading

WEBSITE FIXED!!!!

Thankfully my wonderful lservice provider has helped in getting my site fixed.  It seemed that there was a permissions problem in the linux server for some unknown reason.

Anyway, it’s going back up as I type, so please take it easy on the downloads and PLEASE don’t hack the site and take everything in one go.

Whether this messed the permissions or not I would like to keep my bandwidth at it’s current cost.  If people want unlimited downloads, then I shall have to put in a paypal button to pay for it and heaven forbid that happening.

Speak to you later!

G

My Maya Tutorials are back online

Hello there, long time no blog.

Well, I am delighted to let you know that the tutorial section of my website is back up and running.  About time too.  There are 33 tutorials covering a wide range of topics from modelling objects, through animation, dynamics, rendering and some compositing. 

I have some more up and coming – one in particular about nCloth which will go up in a couple of months that shows exactly how to make it… well, you’ll have to wait.   Wow, I’m such a tease.

Anyway go to http://www.garynoden.co.uk follow the link to tutorials and check them out.

THE 2008 REEL IS LIVE

I’ve just uploaded the new reel to my website, www.garynoden.co.uk.  you can find it here.

Please leave me some kind of feedback, whenther you like ot or not.

If you want a breakdown of the jobs, also ask me and I’ll send one to you

Thanks

Gary

Showreel 2008

Well, it’s finally finished, and I should have it up on the website sometime in the next couple of weeks, but my new reel – albeit a product of a lot of old and some new work – will be up and visible at some time in the not too distant future on my website.

Due to one or two things on their not actually being out in the public domain yet, I will have to keep it back for a while, but I am pretty happy with the results so far.

I might tweak it though, I’m a bit of a beggar for that sort of thing!

Anyway, when it does go up, I hope you like it

GN.