I have just completed a noob tutorial for Computer Arts Projects which will feature in Magazine 117 about how to do simple rigging and deformation animation in Maya. It’s been some time since I did any rigging, and was a good exercise for me as well as being a good introduction for Designers on how Maya can be used in their output.
Also, check out the magazine anyway. It’s amazingly great quality and gives a wonderful insight into how people are using print and design media in the modern day.
Check out the magazine now here and, if you can, when my tutorial goes to press in 2 month’s time.