Been a while…

Sorry for the time I’ve not been posting.

Work has been quite a rollercoaster, the highs and lows of advertising taking its toll initially and now springing back to heights unseen for a while.

Anyway, I have put the 3DWorld tutorials for magazine 111 – 117 up on my website.  These are:

111 – How can I make an occlusion textureUV map in Maya?

112 – Is there a simple flocking procedure in Maya?

113 – How do I create is a material with the look of tarnished silver?

114 – Is there a way to stop Paint Effects flickering during camera moves?

115 – How do I create a tooth brushing action in Maya?

116 – How do I simulate a magnet, like balls rolling to a common point?

117 – How do I grow Maya’s Hair system?

I hope they are of some interest.  If there is anything that you would like to see on the website, or even have a question asked, please ask me.

Thanks for reading

My Maya Tutorials are back online

Hello there, long time no blog.

Well, I am delighted to let you know that the tutorial section of my website is back up and running.  About time too.  There are 33 tutorials covering a wide range of topics from modelling objects, through animation, dynamics, rendering and some compositing. 

I have some more up and coming – one in particular about nCloth which will go up in a couple of months that shows exactly how to make it… well, you’ll have to wait.   Wow, I’m such a tease.

Anyway go to http://www.garynoden.co.uk follow the link to tutorials and check them out.

Computer Arts Projects

Here are some images of the Computer Arts Projects tutorial in magazine 117 that I wrote.  Doing something and then seeing it in print is just an amazing sensation.

Computer Arts Project Magazine 117

Computer Arts Project Magazine 117

Page 1 of the walkthrough - yep that's me in the tiny picture - bleurgh!

Page 1 of the walkthrough - yep that

Last page

Last page

There you go, three images of my stuff in print.  See it really is me!

Speak to you all soon

Gary

Showreel 2008

Well, it’s finally finished, and I should have it up on the website sometime in the next couple of weeks, but my new reel – albeit a product of a lot of old and some new work – will be up and visible at some time in the not too distant future on my website.

Due to one or two things on their not actually being out in the public domain yet, I will have to keep it back for a while, but I am pretty happy with the results so far.

I might tweak it though, I’m a bit of a beggar for that sort of thing!

Anyway, when it does go up, I hope you like it

GN.