This is what I call character animation

Cameron Fielding.  Animator.  To say the images speak for themselves, is an understatement.  Well, press the play button and see.  If I could character animate half as well as this guy, I would be a very happy man indeed.

Character animation has never been a strong point for me.  Organic modelling is something I don’t get a lot of time to do professionally and on occasion I feel that I am losing my skills a bit in this department.

Saying that, when I see something as wonderful as this, I realise that I am happy to be able to see work of this quality even if I can’t achieve it myself.

G

WEBSITE FIXED!!!!

Thankfully my wonderful lservice provider has helped in getting my site fixed.  It seemed that there was a permissions problem in the linux server for some unknown reason.

Anyway, it’s going back up as I type, so please take it easy on the downloads and PLEASE don’t hack the site and take everything in one go.

Whether this messed the permissions or not I would like to keep my bandwidth at it’s current cost.  If people want unlimited downloads, then I shall have to put in a paypal button to pay for it and heaven forbid that happening.

Speak to you later!

G

My Maya Tutorials are back online

Hello there, long time no blog.

Well, I am delighted to let you know that the tutorial section of my website is back up and running.  About time too.  There are 33 tutorials covering a wide range of topics from modelling objects, through animation, dynamics, rendering and some compositing. 

I have some more up and coming – one in particular about nCloth which will go up in a couple of months that shows exactly how to make it… well, you’ll have to wait.   Wow, I’m such a tease.

Anyway go to http://www.garynoden.co.uk follow the link to tutorials and check them out.

Computer Arts Projects

Here are some images of the Computer Arts Projects tutorial in magazine 117 that I wrote.  Doing something and then seeing it in print is just an amazing sensation.

Computer Arts Project Magazine 117

Computer Arts Project Magazine 117

Page 1 of the walkthrough - yep that's me in the tiny picture - bleurgh!

Page 1 of the walkthrough - yep that

Last page

Last page

There you go, three images of my stuff in print.  See it really is me!

Speak to you all soon

Gary

THE 2008 REEL IS LIVE

I’ve just uploaded the new reel to my website, www.garynoden.co.uk.  you can find it here.

Please leave me some kind of feedback, whenther you like ot or not.

If you want a breakdown of the jobs, also ask me and I’ll send one to you

Thanks

Gary

Showreel 2008

Well, it’s finally finished, and I should have it up on the website sometime in the next couple of weeks, but my new reel – albeit a product of a lot of old and some new work – will be up and visible at some time in the not too distant future on my website.

Due to one or two things on their not actually being out in the public domain yet, I will have to keep it back for a while, but I am pretty happy with the results so far.

I might tweak it though, I’m a bit of a beggar for that sort of thing!

Anyway, when it does go up, I hope you like it

GN.

Maya Tutorials

Just a quicky to remind folks that you can get any one of these tutorials from my website in the links panel at the right of this page.  Each one has a full archive and PDF for you to use in order to fathom what I thought I was up to.  The most recent ones will become available soon, and I will post them here with links as and when I can.

G

Titles so far are as follows:

How do I create a pin matrix effect in Maya?
Does anybody know how to model desert plants?
How do I get my camera mapping projection to line up with my geometry?
How do I create a realistic frosted glass shader?
How can I texture and render photo-realistic planets correctly?
How do I import a photoshop image as paths?
How can I reduce my multipass render layers?
How would I create light bouncing off of water?
How do I get a Maya Camera into After Effects?
How can I replace particles with some geometric objects?
How do I morph textures with my blendshapes?
How do I animate tying a knot in Maya?
How can I make Realflow render like water?
How do I create a searchlight that projects a
logo into the sky like the bat sign out of
Batman?
How do you animate displacement maps in Maya?
How do I create a long curving tube, which progressively appears in small segments?
How do I make a drill bit in Maya?
How do I create curves from the post infinity cycle?
How can I create a book similar to Shrek 2’s?